The Zagnid

Background & Religion: For millenniums Queen Zagnara and her three brothers invaded solar systems and galaxies, but they quickly lost all control and had their home planet discovered when the Skorde of Corruption came crossing their paths. Now just another slave army serving the horde, the Zagnid race usually only live to please their mother and never had any gods to prey on, it took time for them to accept the god of corruption religion but they are now fully embracing the fire of corruption.

Military Ranking System: Being all equal and having no ranking system made them weaker in the eyes of other races and had no choice but to adapt to the system created by the horde. Queen Zagnara followed the Skorde hierarchy ways and built multiple clans with a high number of generals in each showing the horde they were also a race of intelligence and they could use tactics on battlefields. She selected her top 100 souls in her army to make a clan that would protect her during infiltration operations, those souls were chosen based on contribution points and how many times a soul has survived in a frontline region without dying.

Specialization and Weakness: The ability to run faster than any other race in the Skorde and to hide underground is making them the deadliest force when it comes to ambush scenarios. Specialized in all aircraft types they excel at invading territories from the place least expected.

Armors & Weapons Type: With a body that can weigh around 280lb to 1240lb and wearing clothinan amors that cover their legs and hands. The normal size for a Zagnid can range between 4 feet to 9 feet, preferring to kill their prey with a long web spear or heavy guns, they are especially good in any close-quarters situation, their fluidity and speed with one-handed weapons make them one of the deadliest race the alliance has encounter.